BYTETOOLS

Images to GIF Maker

Turn a set of photos or screenshots into an animated GIF in your browser, with frame rate, width, looping and fit controls.

Drop your images here or click to browseAdd up to 60 frames. Everything runs locally — nothing is uploaded.
6

0 frames at 6 fps ≈ 0.0 s of animation.

What is the Images to GIF Maker?

Drop in a handful of images, put them in the order you want and this tool builds an animated GIF from them.

  • Up to 60 frames with drag-free reordering and per-frame removal
  • Two-pass palettegen/paletteuse encoding for consistent colour across frames
  • Frame rate from 1 to 30 fps with a live duration estimate
  • Contain or cover fit so mixed aspect ratios still line up, with a padding colour you choose
  • Loop forever, twice, or play once
  • Runs on an in-browser media engine — no photo ever leaves your device

How to use the Images to GIF Maker

  1. 1

    Drop your images onto the upload area — add them in batches if you like, up to 60 frames.

  2. 2

    Reorder frames with the arrow buttons, or remove any you do not want.

  3. 3

    Set the frame rate, output width, looping and how off-shape images should fit the canvas.

  4. 4

    Click Make GIF and watch the progress bar while the two-pass palette encode runs.

  5. 5

    Preview the animation and click Download GIF.

About the Images to GIF Maker

Drop in a handful of images, put them in the order you want and this tool builds an animated GIF from them. Every frame is first redrawn onto a canvas at a single common size, so a mix of portrait and landscape shots still produces a clean animation instead of a failed encode.

The encoding uses a two-pass palette: one pass analyses the whole sequence to build the best 256-colour palette, the second maps every frame onto it. That is the recipe good GIF output depends on, and it is why colours stay consistent from frame to frame rather than shifting as the animation plays.

The media engine runs inside your browser as WebAssembly, so your photos are never uploaded. The first run downloads the engine once, around 30 MB, and after that it is cached for the session. Frame rate, output width, fit mode, padding colour and loop count are all yours to set before you encode.

Frequently asked questions

How do I make a GIF from pictures?

Drop the images onto this page, arrange them in order, choose a frame rate and click Make GIF. The animation is built in your browser and downloads as a single .gif file you can post anywhere.

What frame rate should I use for a GIF?

Between 5 and 12 frames per second suits most GIFs — high enough to look like motion, low enough to keep the file small. Slideshows of photos often look better at 1 or 2 fps so each image has time to read.

Why is my GIF file so large?

GIF size grows with pixel dimensions and frame count, not with how long the animation lasts. Reducing the width to 480 pixels or fewer, and trimming frames, usually shrinks the file dramatically.

Can I use images of different sizes?

Yes. Every frame is redrawn at one common size before encoding, using either contain, which pads the image with your chosen colour, or cover, which fills the canvas and crops the overflow.

Are my photos uploaded to make the GIF?

No. The media engine is WebAssembly running inside your own browser tab, so the images are processed locally. The engine itself downloads once on first use and is then cached for the session.

Related tools