SVG Sprite Generator
Combine several SVG icons into one sprite file of symbols, with internal ids namespaced automatically and a ready-to-paste use snippet for each icon.
One sprite file plus one <use> per icon replaces dozens of separate SVG requests. Drop your icons to build it.
What is the SVG Sprite Generator?
An SVG sprite puts every icon in one file as a set of symbol elements, each with its own id and viewBox.
- Each SVG rewritten into a symbol with its viewBox kept and width/height dropped
- Internal ids namespaced per icon, with url(#id) and href references rewritten to match
- Optional currentColor rewrite so icons inherit the text colour
- Live preview grid of every symbol as it will render
- Copyable sprite.svg, per-icon use markup and starter CSS
- Scripts and event-handler attributes stripped from uploaded files before anything is rendered
How to use the SVG Sprite Generator
- 1
Drop your .svg icon files onto the upload area — add more at any time.
- 2
Set an id prefix so the sprite's symbol ids cannot clash with other ids on your page.
- 3
Leave the currentColor option on if you want icons to follow the surrounding text colour.
- 4
Check the preview grid, then copy or download sprite.svg.
- 5
Copy the markup block for the ready-made use element of every icon.
About the SVG Sprite Generator
An SVG sprite puts every icon in one file as a set of symbol elements, each with its own id and viewBox. You inline that file once, then reference any icon with a three-line use element — one request instead of thirty, and icons that inherit colour and size from CSS like text does.
Building one by hand is fiddly because two icons from different packs often share internal ids like a or clip0, which silently break each other's gradients and clip paths once they sit in the same document. This generator parses each file with the browser's own XML parser and namespaces every internal id, then rewrites the url(#id) and href references that point at them.
It also strips the width and height from each root element, keeps or infers the viewBox, and can swap hard-coded fills and strokes for currentColor so your icons follow the surrounding text colour. Files are parsed locally in your browser and never uploaded, and anything executable inside them is removed before it is previewed or written into the sprite.
Frequently asked questions
What is an SVG sprite?
It is a single SVG file containing every icon as a symbol element with its own id. You include it once and then reference each icon with a use element, which replaces dozens of separate icon requests with one.
How do I use an SVG sprite in HTML?
Paste the sprite markup near the top of the body, or fetch it and inline it, then write a small svg containing a use element pointing at the icon id. The starter CSS in this tool sets a sensible size and makes the icon follow the text colour.
Why do my SVG icons break when I combine them?
Icon files frequently reuse short internal ids like a or clip0 for gradients and clip paths. Once two of them share a document the later definition wins and the earlier icon renders wrongly, which is why this tool renames every internal id per icon.
Should I replace fills with currentColor?
Yes for monochrome interface icons, because it lets one CSS colour rule drive every icon and makes hover and dark-mode states trivial. Leave it off for multi-colour logos and illustrations, where the original palette is the point.
Are my SVG files uploaded anywhere?
No. Each file is read locally and parsed with the browser's built-in DOMParser, so nothing is transmitted. Any script elements or event-handler attributes are removed before the icon is previewed or written into the sprite.
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